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by KeldorKatarn
27 Feb 2017, 17:10
Forum: Official Announcements
Replies: 57
Views: 13728

Re: UnityPackage 1.3 RC3

Considering there are a lot of breaking changes, like the noesisGUIPanel being a NoesisView now and the way code behind is added and how XAMLs are assets now I'd really suggest you go for 2.0. 1.3 suggests only updates and feature additions. 2.0 signals more that this includes major API and workflow...
by KeldorKatarn
27 Feb 2017, 17:05
Forum: General Discussion
Replies: 38
Views: 6795

Re: Caliburn.Micro port issues

Further API differences I ran into: Caliburn is trying to hook into the FrameworkElement.Loaded and FrameworkElement.Unloaded events. In WPF both are events based on a RoutedEventHandler . Noesis used their own event handlers called FrameworkElement.LoadedHandler and FrameworkElement.UnloadedHandler...
by KeldorKatarn
25 Feb 2017, 14:15
Forum: General Discussion
Replies: 38
Views: 6795

Re: Caliburn.Micro port issues

That might help. I'll have to look into it. But there are still some API differences, collections that dont implement IEnumerable etc that need adjusting. I'll summarize the changes I had to make or problems I'll ran into sometime this weekend. Would anybody be interested in collaborating on this? I...
by KeldorKatarn
25 Feb 2017, 04:46
Forum: General Discussion
Replies: 38
Views: 6795

Re: Caliburn.Micro port issues

Please create a ticket in our bugtracker asking for the EventTrigger.EventName property, and another one for the XamlReader.Parse(string xaml). https://bugs.noesisengine.com/view.php?id=1025 I'll check tomorrow if there was some other stuff needed for RoutedEvents. I found some event handlers that ...
by KeldorKatarn
25 Feb 2017, 04:42
Forum: General Discussion
Replies: 3
Views: 1104

Re: Creating a DataTemplate programatically

From what I know that doesn't work for DataTemplates sicne they're not visual elements but templates for elements. There used to be a WPF API with a class called FrameworkElementFactory or something like that. Instead of the elements themselves you needed to create factories for them so once the dat...
by KeldorKatarn
24 Feb 2017, 22:10
Forum: General Discussion
Replies: 38
Views: 6795

Re: Caliburn.Micro port issues

Caliburn supports two kinds of conventions for binding. Property conventions and Action conventions. they're based on the x:Name of the control. The property convention works like this: <TextBox x:Name="FirstName" /> will get it's Text property automatically bound to a FirstName string property on t...
by KeldorKatarn
24 Feb 2017, 21:03
Forum: General Discussion
Replies: 38
Views: 6795

Re: Caliburn.Micro port issues

Pretty much everything works in terms of API except where the message conventions are concerned. There I'm running into a lot of missing API. First of all XamlReader is missing, which is used in Caliburn to create some basic DataTemplates on the fly. Then a lot of stuff regarding AttachedProperties ...
by KeldorKatarn
24 Feb 2017, 19:59
Forum: General Discussion
Replies: 38
Views: 6795

Caliburn.Micro port issues

I'm currently trying to port Caliburn.Micro to Noesis. It's going fine for the most part actually. (The property binding conventions seems to work perfectly fine) The biggest issue are it's automatic Message Binding conventions. I'm running into missing APIs left and right. Would it be ok if I post ...
by KeldorKatarn
24 Feb 2017, 19:36
Forum: General Discussion
Replies: 3
Views: 1104

Creating a DataTemplate programatically

Is there any way to create a DataTemplate in code? The usually recommended way in WPF is using XamlReader.Parse() which is not available in NOESIS. Any alternatives?
by KeldorKatarn
22 Feb 2017, 21:01
Forum: Official Announcements
Replies: 57
Views: 13728

Re: UnityPackage 1.3 BETA5

The asset bundle thing is definitely worth investigating. Asset bundles should be able to add UI XAMLs than can be loaded by the main game etc.
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