Search found 86 matches

  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
by KeldorKatarn
04 Mar 2015, 19:57
Forum: General Discussion
Replies: 3
Views: 1498

Using Noesis to extend the Unity Editor. Possible?

Hello, first of all great news that Noesis is now usable in the Unity5 Personal edition. Congrats on that breakthrough since I think it'll open you up for a lot bigger market share. However I'm interested in yet another usecase. It it conceivable to use Noesis to create a XAML based extension to the...
by KeldorKatarn
30 May 2014, 20:48
Forum: General Discussion
Replies: 5
Views: 3264

Re: [Unity] A couple of questions

The use case woult be that my main XAML has a ContentControl somewhere that is databound to a UserControl that I specify and that a modder could potentially replace in a usermod directory to change the look of the UI. As soon as the mod is done inside Unity that is no problem. The preprocessed xaml...
by KeldorKatarn
30 May 2014, 20:20
Forum: General Discussion
Replies: 6
Views: 2313

Re: Binding to a TextBox inside a Style for a ListBoxItem

I'm not sure if I remember this right but... can't you declare that DataTemplate as a resource, and then in the style itself reference that datatemplate, assigning it not directly but in the style... would that work?
by KeldorKatarn
30 May 2014, 20:16
Forum: General Discussion
Replies: 16
Views: 7108

Re: [Unity] Binding to an object other than BaseComponent

Well first of all DependencyProperties are on the View, not the ViewModel, so that should be irrelevant. A ViewModel in WPF/Silverlight can be any plain old class. It needs to implement INotifyPropertyChanged if change of data should be dynamically bound. For one time databinding not even that is ne...
by KeldorKatarn
30 May 2014, 16:08
Forum: General Discussion
Replies: 16
Views: 7108

Re: [Unity] Binding to an object other than BaseComponent

Thumbs up for this one since that would be quite a limitation...
by KeldorKatarn
30 May 2014, 10:28
Forum: General Discussion
Replies: 5
Views: 3264

[Unity] A couple of questions

I already posted this in the Unity forums thread, but since the response is probably also interesting to everybody here... here it goes: I got a couple of questions: What are XAML files exactly in the unity world? Are they some kind of customasset that sits in the assets folder and can be loaded by ...
  • 1
  • 5
  • 6
  • 7
  • 8
  • 9