Search found 3500 matches

by jsantos
11 Jan 2013, 15:38
Forum: General Discussion
Replies: 58
Views: 24672

Re: OGRE Renderer

This is the new github repo https://github.com/Noesis/OgreBindings

For now it is empty. But I know that Wolfmanfx is working on it for the 0.9.7 version.
by jsantos
11 Jan 2013, 07:41
Forum: General Discussion
Replies: 1
Views: 2328

NoesisGUI v0.9.7

This version is a preview only for Win32 + DirectX9 / OpenGL. We are working on the rest of platforms. If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild). CHANGELOG Features New Unity demos: MasterMind, RenderToTexture and Primitives. New sample: ...
by jsantos
09 Jan 2013, 10:36
Forum: General Discussion
Replies: 8
Views: 4268

Re: NOESIS Gui for Applications

Sent you a PM.
by jsantos
06 Jan 2013, 20:52
Forum: General Discussion
Replies: 8
Views: 4268

Re: NOESIS Gui for Applications

Hi, Happy new year too! :mrgreen: We are releasing a new version of NoesisGui (0.9.7) for betatesting this week. With that version we will write a post giving a brief overview of the road-map for NoesisGui, prices for the different options and platforms, details for v1.0, v1.1, v1.5 and v2.0. Meanwh...
by jsantos
24 Dec 2012, 19:37
Forum: General Discussion
Replies: 6
Views: 3651

Re: Unable to use XAML player

Where are the Tutorials located?
The documentation is located at index.html, in the root directory after unzipping the .7z package.
by jsantos
24 Dec 2012, 14:34
Forum: General Discussion
Replies: 2
Views: 2146

Re: Problem w/ Gui.Launcher

Hi michael, Gui.Launcher is supposed to be used as a thunk for executing applications described by a XAML. It is a very fast way (and portable because there will be a launcher on each platform) to test your applications. All the applications distributed by us are in fact a renamed Gui.Launcher. For ...
by jsantos
24 Dec 2012, 12:17
Forum: General Discussion
Replies: 6
Views: 3651

Re: Unable to use XAML player

By the way, these steps are fully described in the Tutorial 5: Building an application that comes with the NoesisGUI SDK.

Thanks.
by jsantos
20 Dec 2012, 11:44
Forum: General Discussion
Replies: 2
Views: 2377

Re: VS 2012

There is something still not documented (that will be in the next version). You can install an error handler to get exact description of errors: void ErrorHandler(const NsChar* filename, NsInt line, const NsChar* desc) { printf("\nERROR: %s\n\n", desc); exit(1); } ... Noesis::Core::SetErro...
by jsantos
18 Dec 2012, 01:17
Forum: General Discussion
Replies: 1
Views: 2167

Re: OpenSceneGraph integration

Excellent work! :) This is how the renderer works in OpenGL, there may be things that must be changed. But for now, You should pass a new context to our device. That context will be used internally by us. And it is a way to preserve our cache of states without altering the state of the application a...
by jsantos
14 Dec 2012, 14:46
Forum: General Discussion
Replies: 19
Views: 8760

Re: Unity and OSX status..

Not yet. Unity is only Win32 + DX9 for now...