Search found 188 matches
- 24 Feb 2019, 01:05
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Another issue - fonts with combining characters don't render correctly. I opened this issue now (instead of 2.1 last week) because I wanted to check if it reproduces with 2.2beta6. It does. We've got two user reports about it last week for Bengali and Sinhala languages. I'm not sure if Arabic is aff...
- 23 Feb 2019, 05:29
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Thanks! What about this one: 3. NoesisView.TessellationQuality missing Is there an equivalent setting? Yes, the equivalent property is NoesisView.TessellationMaxPixelError . It is being exposed as a float, but that's not correct it should be exposed as Noesis.TessellationMaxPixelError that is inter...
- 23 Feb 2019, 05:22
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Patch does not crash - thanks! However, my images don't load anymore - used to work in the old noesis: [Error] [None] [noesis] Assets/XAMLs/FantasiaPhone/UnityShared/Resources/TipCopyClone.xaml(57): Image not found 'Assets/icons/open.96.png' Assets\XAMLs\FantasiaPhone\UnityShared\Resources \TipCopyC...
- 22 Feb 2019, 06:03
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Thanks! What about this one: 3. NoesisView.TessellationQuality missing Is there an equivalent setting? I updated all code, compiles now. After the project compiled, Noesis started installing (showed the progress bar), then Unity crashed after a minute. I see this in the Unity Console log after resta...
- 20 Feb 2019, 18:07
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Just tried beta 6 2.2. Unity, cannot compile (40+ errors). Breaking changes - the following events/handlers are gone: 1. MouseUpHandler 2. Thumb.DragStartedHandler, Thumb.DragCompletedHandler 3. MouseEnterHandler 4. PreviewMouseMoveHandler 5. MouseLeaveHandler 6. MouseLeftButtonDownHandler Missing f...
- 20 Feb 2019, 04:50
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
> We should definitely find time to debug your application to see what's going on. I assume you are putting all shared resources in the global dictionary, aren't you? Yes. I'll send a bug report tomorrow with attached App.xaml and MainPage.xaml I noticed the .xaml is stored as plain text in the .ass...
- 19 Feb 2019, 16:38
- Forum: Official Announcements
- Replies: 63
- Views: 77016
Re: [BETA] NoesisGUI v2.2.0b6
Wow, I *love* the fixes in this release - thanks!! Specifically: > Enhancement Unity New XAML importer, faster and more robust This will hopefully speed up app startup time, currently Noesis accounts for 2-4 seconds (more on slower phones that some customers complained about) Edit: just checked one ...
- 11 Feb 2019, 03:55
- Forum: General Discussion
- Replies: 6
- Views: 2873
Re: Unity not being aware of changes in Xaml after checking out on another computer?
I have this problem too and work around it by pressing Ctrl+S in Unity, like so: 1. Change XAML file outside Unity, save [at this point repository changes are only in XAML file] 2. Go to Unity, Press Ctrl+S in the scene (at that point, Noesis writes down an updates .asset file) [at this point reposi...
- 05 Feb 2019, 23:17
- Forum: General Discussion
- Replies: 3
- Views: 1375
Re: How to stop manipulation inertia in ListBox/ScrollViewer?
I would assume it "just works" when I call ScrollToHorizontalIndex()
There's no scenario I can think of where ScrollTo...() would have the control keep scrolling based on random previous user action.
Opened https://www.noesisengine.com/bugs/view.php?id=1405
There's no scenario I can think of where ScrollTo...() would have the control keep scrolling based on random previous user action.
Opened https://www.noesisengine.com/bugs/view.php?id=1405
- 03 Feb 2019, 23:03
- Forum: General Discussion
- Replies: 3
- Views: 1375
How to stop manipulation inertia in ListBox/ScrollViewer?
I have a ListBox with list of fonts that the user can scroll through and a separate control for paging through the fonts. pagescroll.png When the user switches to another page, I replace the contents of the ListBox with another set of fonts and scroll to position 0. There are situations when a user ...