Search found 54 matches
- 31 Aug 2021, 14:30
- Forum: General Discussion
- Replies: 16
- Views: 6876
Re: How to optimize performance using DrawingContext to draw 10000 lines?
We have a scene with more than 50000 lines, if you have interest the attachment file contains the data we dump from our app. Each line of the file present the start point and end point of one line. lines test data . As we can't upload zip file as attachment, we give a link to download it, if you can...
- 31 Aug 2021, 12:51
- Forum: General Discussion
- Replies: 16
- Views: 6876
Re: How to optimize performance using DrawingContext to draw 10000 lines?
We combine some lines to a geometry and use drawGeometry for render, drawGeometry is slower than drawLine.
Actually the lines are wireframe of objects project to 2d canvas, we cannot use drawRectangle , but we'll try it.
Actually the lines are wireframe of objects project to 2d canvas, we cannot use drawRectangle , but we'll try it.
- 31 Aug 2021, 11:55
- Forum: General Discussion
- Replies: 16
- Views: 6876
Re: How to optimize performance using DrawingContext to draw 10000 lines?
Yes, we are not create pens or brushes every frame.
- 31 Aug 2021, 11:24
- Forum: General Discussion
- Replies: 16
- Views: 6876
Re: How to optimize performance using DrawingContext to draw 10000 lines?
We using Noesis 3.1 with DrawLine. The lines may changing position by interactive with mouse every frame.
- 31 Aug 2021, 09:25
- Forum: General Discussion
- Replies: 16
- Views: 6876
How to optimize performance using DrawingContext to draw 10000 lines?
Hi, our app has a feature to render objects as lines, when add more lines the performance is slow down, is there any way to optimize it? Thanks.
- 17 Aug 2021, 13:01
- Forum: General Discussion
- Replies: 9
- Views: 6400
Re: 3.1.0 Background color with alpha render diffent as 3.0.12 in linear color space
Ticket created #2085. Thanks
- 17 Aug 2021, 12:54
- Forum: General Discussion
- Replies: 9
- Views: 6400
Re: 3.1.0 Background color with alpha render diffent as 3.0.12 in linear color space
We set the backgroud color FFFFFFFF, login boarder background color 80FF0000, we got this. Using color picker from the screen shot we found that the 3.1.0 version login board background color is DCBBBB and 3.0.12 is FFBBBB.
- 17 Aug 2021, 12:13
- Forum: General Discussion
- Replies: 9
- Views: 6400
Re: 3.1.0 Background color with alpha render diffent as 3.0.12 in linear color space
if background color with no alpha 3.1.0 is the same as 3.0.12
- 17 Aug 2021, 10:45
- Forum: General Discussion
- Replies: 9
- Views: 6400
3.1.0 Background color with alpha render diffent as 3.0.12 in linear color space
Hi We upgrade to NoesisGUI from 3.0.12 to 3.1.0, some UI backgroud with alpha not the same as before. We using Ogre as the render engine with linear color space. We have some test using the Login sample app. We can see that a little deffient between 3.0.12 and 3.1.0 with linear color space 3.0.12 Re...
- 28 Jan 2021, 12:34
- Forum: General Discussion
- Replies: 8
- Views: 3534
Re: Native C++ program using C# code behind ???
Create Swift Noesis SDK is easy?