Search found 29 matches
- 07 Apr 2017, 09:43
- Forum: General Discussion
- Replies: 1
- Views: 1377
Unity - Framerate drops when pressing shift+tab, tab or clicking rightmost column inside of a ListView
A picture is worth a thousand words: http://imgur.com/download/nmWhceZ http://imgur.com/download/NQc7Och Here's the code-behind: using System.Collections.ObjectModel; using Noesis; namespace KazBall.Ui.Hud { public class ScoreScreen : UserControl { public ScoreScreen() { Initialized += ( sender, arg...
- 18 Mar 2017, 05:38
- Forum: General Discussion
- Replies: 7
- Views: 3806
Unity - Changing the XAML on the NoesisView doesn't mark the scene as dirty
When I change out the XAML to use on the NoesisView, the scene doesn't act like anything has changes. That means when i save my scene, the scene doesn't capture the view changes. I have to mess with something else in the scene, then save it, and the NoesisView settings are reflected in the scene sta...
- 17 Mar 2017, 02:27
- Forum: General Discussion
- Replies: 21
- Views: 10101
Re: Attempting to debug with Unity causes Unity to become non-responsive
Just to double confirm, I tested by hitting a breakpoint using some other script. Then, I set a breakpoint on a Noesis script and it worked. Then, I stopped the player, and triggered the same Noesis breakpoint again and it locked up o_O Not sure what the problem is. Looks like my workaround may be t...
- 17 Mar 2017, 02:13
- Forum: General Discussion
- Replies: 21
- Views: 10101
Re: Attempting to debug with Unity causes Unity to become non-responsive
Yeah I can debug other projects fine. I could also debug this project fine before bringing in Noesis.
Using Unity 5.5.1, and VS 2015
Using Unity 5.5.1, and VS 2015
- 16 Mar 2017, 01:25
- Forum: General Discussion
- Replies: 21
- Views: 10101
Attempting to debug with Unity causes Unity to become non-responsive
I've tried debugging from Visual Studio 2015, and also Jetbrains "Rider". Both produce similar results -- the Unity editor becomes unresponsive and requires me to kill the process. From Visual Studio, the lock up happens as soon as I hit play. From Rider, I was able to get the play to work...
- 16 Mar 2017, 01:19
- Forum: General Discussion
- Replies: 3
- Views: 1773
Re: ListBox with HorizontalAlignment set to "Stretch" moves list content left when pressing buttons
Clicking your link produces a 403 for me.
- 14 Mar 2017, 08:08
- Forum: General Discussion
- Replies: 31
- Views: 10890
Re: Effects
Effect yet not implemented sorry. It is planned to be included at some point in v1.2.x. But if you need it for text it can be easily emulated but displaying the text twice. For example, we use that trick in the NGUI Examples Series Has there been any movement for DropShadowEffect? <Grid.Effect> <Dr...
- 14 Mar 2017, 07:18
- Forum: General Discussion
- Replies: 3
- Views: 1773
ListBox with HorizontalAlignment set to "Stretch" moves list content left when pressing buttons
I have a TabControl with a Tabitem, as defined below: <ListBox x:Name="KeyBindingsList" Height="Auto" HorizontalAlignment="Stretch" VerticalAlignment="Top" ScrollViewer.HorizontalScrollBarVisibility="Disabled"> <ListBox.ItemTemplate> <DataTemplate> <...
- 14 Mar 2017, 05:06
- Forum: General Discussion
- Replies: 7
- Views: 2332
Re: Unity tutorials seems to have invalid attributes listed for UserControl
So if we are supposed to use the view model for hooking our UI bindings / events up, what is the best practice for passing in other UI dependencies? Just Initialized += ( sender, args ) => { DataContext = new MyScreenViewModel { MyViewDependency = FindName( "MyView" ) as MyViewType }; }; N...
- 12 Mar 2017, 10:13
- Forum: General Discussion
- Replies: 1
- Views: 1313
Unity - When inserting a UserControl inside another XAML, Unity can't find the XAML file
I have a XAML file that embeds another UserControl. If I load the embedded UserControl's XAML in the NoesisView, it loads properly. When I use the control in another XAML, Unity states that it can't find the XAML file. The strange thing is the thumbnail for the "StartScreen" shows the embe...