Search found 3387 matches

by jsantos
21 Mar 2013, 16:04
Forum: General Discussion
Replies: 21
Views: 10847

Re: Multi-language and translation

what do you mean by "translating text" ? multilingual support?
by jsantos
20 Mar 2013, 10:44
Forum: General Discussion
Replies: 58
Views: 23972

Re: OGRE Renderer

Hi, some comments about performance: Firstly, current version of NoesisGui haven't yet all the optimizations applied. There are at least two main issues pending. One is problem with batches, many scenarios generate too much batches. This can be improved by deselecting the option "Cache Commands...
by jsantos
17 Mar 2013, 13:56
Forum: General Discussion
Replies: 25
Views: 10502

Re: Ptr<> System question

Please, try the latest version of NoesisGui (0.9.8) we uploaded yesterday. There are many improvements for gcc and clang.
by jsantos
16 Mar 2013, 09:23
Forum: Official Announcements
Replies: 0
Views: 6919

NoesisGUI v0.9.8

Remember that this version is still a beta. Your feedback is very important to us. If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild) for each desired platform. PLATFORMS Win32: DirectX9 / OpenGL Android Ogre3D: DirectX9 Unity: Windows DirectX, Wi...
by jsantos
13 Mar 2013, 14:07
Forum: General Discussion
Replies: 7
Views: 4166

Re: Source code access? & GCC support?

yes, we are preparing all that stuff.

although, of course, changes may happen in the future.
by jsantos
13 Mar 2013, 07:18
Forum: General Discussion
Replies: 7
Views: 3602

Re: DX11 Build in the near future?

Hi ronan,

The android version with an improved unity integration is coming this week. Next beta release is the iOS release. We expect to have 1.0 ready this month.
by jsantos
13 Mar 2013, 07:16
Forum: General Discussion
Replies: 58
Views: 23972

Re: OGRE Renderer

The latest bindings (working with the current version of NoesisGUI) has been uploaded to github: https://github.com/Noesis/OgreBindings For now, wolfmanfx is the administrator but I would like to give permission to more people from the Ogre team. If you need rights, please send me an email or write ...
by jsantos
11 Mar 2013, 22:17
Forum: General Discussion
Replies: 25
Views: 10502

Re: Ptr<> System question

Could you paste the text log with errors emitted by gcc?

thanks!
by jsantos
11 Mar 2013, 14:30
Forum: General Discussion
Replies: 18
Views: 8004

Re: about performance

Yes, optionally (and automatic) if the performance is affected (we dont think so)
by jsantos
11 Mar 2013, 14:29
Forum: General Discussion
Replies: 25
Views: 10502

Re: Ptr<> System question

The latest version of GCC we tested is 4.6.3. May be, something broke in 4.7.x

could you provide logs with the error? (in english please)