Search found 3910 matches

by jsantos
21 Mar 2024, 16:19
Forum: Official Announcements
Replies: 22
Views: 873

Re: Updates to Our Licensing Terms

Yes, we have your email. We are experiencing a significant influx of private messages and part of the team is at GDC in San Francisco at this moment. We will be diligently working through every message.

Thanks for your patience!
by jsantos
18 Mar 2024, 19:23
Forum: Official Announcements
Replies: 22
Views: 873

Re: Updates to Our Licensing Terms

Gross sales are your total before any VAT, discounts or other amounts are removed. We could consider changing this to "Net sales"
by jsantos
18 Mar 2024, 14:25
Forum: Official Announcements
Replies: 22
Views: 873

Re: Updates to Our Licensing Terms

Thanks for the feedback! For licensing, Desktop is a single platform. Android, inside the Mobile platform, covers Meta development.

We need to work on this a bit more to better clarify what we consider a platform.
by jsantos
18 Mar 2024, 13:15
Forum: General Discussion
Replies: 4
Views: 258

Re: How can I get Noesis Studio?

That's no longer true. Please, find more information in this topic:

viewtopic.php?t=3260
by jsantos
18 Mar 2024, 13:12
Forum: Official Announcements
Replies: 22
Views: 873

Updates to Our Licensing Terms

After years of feedback, especially from indie developers, we have decided to update our pricing and licensing terms as follows: We have significantly reduced the price for indies from €395 to €195. The entry point for the Indie license has considerably improved, with the budget upper limit now set ...
by jsantos
13 Mar 2024, 11:59
Forum: General Discussion
Replies: 7
Views: 223

Re: RichText Hover issue

Could you please create a ticket with a patch with you local modifications to understand this a bit more? Thank you!
by jsantos
12 Mar 2024, 13:53
Forum: General Discussion
Replies: 7
Views: 223

Re: RichText Hover issue

Is this issue only happening when using noesis:RichText ?
by jsantos
12 Mar 2024, 12:30
Forum: General Discussion
Replies: 4
Views: 157

Re: EventManager.RegisterClassHandler Unity crash

I think this is related to #2359. Is this happening on domain reload?