Search found 3898 matches

by jsantos
20 Mar 2014, 16:47
Forum: General Discussion
Replies: 5
Views: 2031

Re: Unexpected number of bytes written

Please, create a new empty project, import noesisGUI package, copy that xaml and tell me if it builds properly.
by jsantos
20 Mar 2014, 15:29
Forum: General Discussion
Replies: 9
Views: 3346

Re: Touch sample choppy movement.

Amazing report! We always tested with 30 fps because it is the default in Unity and the recommended setting for saving battery. Anyway, in my opinion your .apk (at 60 fps) is acceptable, yes, it is true that there are a few smoothness artifacts. I will find time to investigate why the frame rate is ...
by jsantos
20 Mar 2014, 15:25
Forum: General Discussion
Replies: 6
Views: 3788

Re: Issues when using SFML

Yes, as said above that is happening because you need a stencil surface active when rendering to the main frame buffer.

Please, activate it and tell us if the masking issues disappear.
by jsantos
19 Mar 2014, 22:26
Forum: General Discussion
Replies: 7
Views: 3954

Re: DataTemplateSelector in Unity Version

We have created an internal ticket for this feature (low priority). If you want to track it, please, file a bug.

Thanks!
by jsantos
19 Mar 2014, 22:25
Forum: General Discussion
Replies: 4
Views: 2183

Re: Update 1.1.4 => 1.1.5 Crash

We will try in the future detecting when the package is being upgraded and rebuild everything. For now it should be enough to do:

1. Remove Assets\StreamingAssets\NoesisGUI\Data\$PLATFORM\Unity for each platform
2. Rebuild data Window->NoesisGui->Settings menu
by jsantos
19 Mar 2014, 22:22
Forum: General Discussion
Replies: 9
Views: 3346

Re: Touch sample choppy movement.

Your .apk works fine here. I tested moving the cat from corner to another using inertia.



I suppose you are not getting this behavior. Can you log the velocities per frame? They are passed in the ManipulationDeltaEventArgs struct.

Thanks!
by jsantos
19 Mar 2014, 15:39
Forum: General Discussion
Replies: 5
Views: 3610

Re: asm.js and webGL

Yes! I think we are in the right track.
by jsantos
19 Mar 2014, 15:27
Forum: General Discussion
Replies: 6
Views: 3788

Re: Issues when using SFML

The best way to verify is something is bug or not is testing the xaml in the XamlPlayer. Please test there if the triggers are working. They should. I think that the root of your problem in your integration is that you are not restoring the GL state properly. I don't know how SFML works, if it has a...
by jsantos
19 Mar 2014, 15:21
Forum: General Discussion
Replies: 9
Views: 3346

Re: Touch sample choppy movement.

Can you generate an .apk with the TouchSample and send it to me? I want to verify that the result is the same than the apk I have here.

Thanks!
by jsantos
19 Mar 2014, 14:30
Forum: General Discussion
Replies: 9
Views: 3346

Re: Touch sample choppy movement.

Does this sample work correctly on your devices?

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