Search found 321 matches

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by hcpizzi
12 May 2023, 09:59
Forum: General Discussion
Replies: 1
Views: 245

Re: TreeView Optimization

Hi,

Could you share with us the part of your XAML that is causing the issue, and explain to us how the DataContext is implemented? I mean, is it C++? Is it Blueprint? How are you updating the items every frame?

Thanks.
by hcpizzi
20 Apr 2023, 12:44
Forum: General Discussion
Replies: 4
Views: 1339

Re: Exposing UE delegates and events to DataEventTrigger

Hello, As you figured out, at the moment there's no support for it, but I'm looking into it. Could you please create a ticket for it? I'm still looking into the issue, but the more likely scenario would be to expose multi cast delegate properties as events, as those can be declared both in C++ and i...
by hcpizzi
04 Apr 2023, 13:04
Forum: General Discussion
Replies: 1
Views: 589

Re: How to Add Functionality to Noesis World UI - Unreal Engine

Hi JonasCerny,

You can call UNoesisWorldUIComponent::SetDataContext (from C++ or Blueprint) and pass an UObject that implements the functionality.
by hcpizzi
04 Apr 2023, 12:53
Forum: General Discussion
Replies: 1
Views: 502

Re: NoesisWorldUI Crashing Unreal Engine (Assertion failed: Can't have a load action when no texture is bound)

Hi JonasCerny,

This has already been fixed and will be in 3.2.1. I've attached the patch to resolve the issue.
by hcpizzi
29 Mar 2023, 13:11
Forum: General Discussion
Replies: 11
Views: 1258

Re: Passing vector and texture parameters to UE materials

Hi vmaurer,

I've also managed to expose texture parameters. You can set them using either StaticResources, as you suggested, as well as Bindings from the DataContext.

It will be part of the 3.2.1 release, but I can send you a patch to try if you want.
by hcpizzi
23 Mar 2023, 16:51
Forum: General Discussion
Replies: 2
Views: 384

Re: Noesis breaking SceneCapture2D Alpha in Unreal

Hi Satellite5,

Did you get the chance to try this out? Did it resolve your issue?
by hcpizzi
23 Mar 2023, 01:53
Forum: General Discussion
Replies: 1
Views: 265

Re: Using Noesis as Unreal software cursor

Hi,

I'm looking into this, and I've figured out the cause of the crash. But, after fixing the cause, I've discovered another issue that I want to take a closer look to.

I've created a ticket in the bug tracker to follow up on this issue: https://www.noesisengine.com/bugs/view.php?id=2542
by hcpizzi
22 Mar 2023, 16:13
Forum: General Discussion
Replies: 11
Views: 1736

Re: Noesis 3.2 Rive Questions

Hi vancura,

I've created a ticket to track this issue: https://www.noesisengine.com/bugs/view.php?id=2540
by hcpizzi
22 Mar 2023, 14:55
Forum: General Discussion
Replies: 9
Views: 514

Re: Unreal, installed plugin, nothing is visible

Could you paste your test Xaml here, please, so I can take a look?
by hcpizzi
22 Mar 2023, 12:59
Forum: General Discussion
Replies: 11
Views: 1258

Re: Passing vector and texture parameters to UE materials

Here it is. Let us know if this works for you.
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