Search found 226 matches

by ai_enabled
16 Aug 2013, 12:06
Forum: General Discussion
Replies: 4
Views: 3420

Re: Relative sizes outside of grid?

TheSHEEEP yes, you can try in Kaxaml: <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Grid Background="Black" ShowGridLines="True"> <Grid.RowDefinitions> <RowDefinition Height="*"/> <RowDefinition Height="3*"/> <RowDef...
by ai_enabled
16 Aug 2013, 11:35
Forum: General Discussion
Replies: 4
Views: 3420

Re: Relative sizes outside of grid?

Hi. You can place the Grid inside of the Viewbox control and set Stretch="Uniform". The Viewbox will scale its child proportionally to the available size. But it will save the aspect ratio of Grid, so it maybe not look so good on monitor with different aspect ration. But you can use another solution...
by ai_enabled
16 Aug 2013, 04:27
Forum: General Discussion
Replies: 30
Views: 13413

Re: How to change Image source at runtime?

jsantos, our game is PC/Mac only, so optimization is not in high priority. We can incorporate BuildTool to ModPacker tool if it required or give much better performance to the game.
How to fill the "Drawing::Image" class from the Unity?
by ai_enabled
15 Aug 2013, 15:39
Forum: General Discussion
Replies: 30
Views: 13413

Re: How to change Image source at runtime?

jsantos , for a real example, we have icons for the game items in PNG24 format. Modders can change icons or add their own icons (in PNG24 format), run our "ModPacker" utility and get "mod"-file to drop in the game folder. On launch it's loaded in memory and every file inside it can be accessed from...
by ai_enabled
15 Aug 2013, 11:28
Forum: General Discussion
Replies: 30
Views: 13413

Re: How to change Image source at runtime?

Is there any way to create Image from the file (bytes array)? We're making game with moddable content... it's required feature.
by ai_enabled
05 Aug 2013, 11:38
Forum: General Discussion
Replies: 4
Views: 2644

Re: LoadLevel

Please fix it as soon as possible! It's the real showstopper for our game.