Search found 226 matches

by ai_enabled
04 Mar 2018, 08:56
Forum: General Discussion
Replies: 19
Views: 6210

Re: MonoGame Integration

An update is coming soon to add full support for NoesisGUI v2.1.0 (which is currently in RC and API should not change anymore).
Stay tuned :-).
by ai_enabled
29 Jan 2018, 12:28
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0rc2

@ ivan_b , have you actually checked with the profiler? In our case, v2.x vs v1.x controls loading speed is much faster. At the time I asked the same question (it's called 1.3 beta then and the NoesisGUI team decided to drop XAML-to-binary compiler completely) and they responded to me that their nat...
by ai_enabled
26 Jan 2018, 18:49
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0rc2

@nokola, I never thought about this case. I think it should not be hard for the Noesis team to just add a simple flag which will avoid returning elements with IsHitTestVisible==false. Full delegate approach as in WPF will be much harder to implement due to C#-to-C++ interop... and I really can't see...
by ai_enabled
26 Jan 2018, 06:51
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0rc2

I agree that HitTestFilter callback might be useful. Meanwhile, we're using something like that to workaround the issue: public static bool HitTest(Visual fromVisual, Point fromPoint) { var visual = VisualTreeHelper.HitTest(fromVisual, fromPoint) .VisualHit as FrameworkElement; while (visual != null...
by ai_enabled
17 Jan 2018, 12:00
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b17

B17 works fine for us!
by ai_enabled
16 Jan 2018, 19:38
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b16

Turns out #1217 is an expected change to match WPF behavior (I'm using NoesisGUI so much more that completely forgot how it actually works in WPF!). @jsantos , please mention about this (potentially breaking) change in the release notes for 2.1. Something like "The global resource dictionary you can...
by ai_enabled
16 Jan 2018, 09:24
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b16

#902 - if we take Storyboard instance from the control Template and subscribe to the Completed event, the event will be triggered for all the controls of this type (so they share the same Storyboard instance). In WPF Template is instantiated for every control, but NoesisGUI seems to reuse the same T...
by ai_enabled
16 Jan 2018, 07:21
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b16

Good to see quick fixes! :-)
However, I reported new issue yesterday #1217. Also would like to see a proper fix for #902 (though it's ok for us with the provided workaround and it seems other customers don't complain about it).
by ai_enabled
13 Jan 2018, 08:30
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b15

@sfernandez, thanks! I've reported regression with another issue, please check #902. I'm surprised this issue is still present after so long time and it seems nobody else mentioned that it's simply unusable and different from WPF reliable behavior... :?
by ai_enabled
12 Jan 2018, 14:36
Forum: Official Announcements
Replies: 130
Views: 77665

Re: BETA: NoesisGUI v2.1.0b15

Reported an issue with the custom C# enums. #1215