Search found 73 matches

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by Faerdan
13 Apr 2016, 22:07
Forum: General Discussion
Replies: 4
Views: 2829

[719] Linear color space issues (in Xenko DX11)

Hi, I know this issue is known to exist in Unity, but I am also experiencing washes out colours in Xenko (DX11 renderer) using linear color space. We will be putting together a press release for our game in about three to four weeks, and need to be able to include screenshots of the UI. It is not fe...
by Faerdan
11 Feb 2016, 17:45
Forum: General Discussion
Replies: 3
Views: 2365

Re: DataTriggers seem to ignore Converters

Actually sorry, I just realised I had tested "True" and "False" with a Converter (before I realised they were ignored). The Converter was the issue there.

Glad to hear the fix is incoming.

Thanks for your time.
by Faerdan
11 Feb 2016, 17:30
Forum: General Discussion
Replies: 3
Views: 2365

DataTriggers seem to ignore Converters

Hi there, Using a Converter in a DataTrigger binding is not working, the Converter's return value seems to be ignored and the original value is used instead. Example: <DataTrigger Binding="{Binding EquipmentSlot.Equipment.OperatingPowerLevel, Converter={StaticResource Return2TestConverter}}&quo...
by Faerdan
23 Jan 2016, 19:32
Forum: General Discussion
Replies: 5
Views: 2891

Re: Converters in merged ResourceDictionary (Unity 5)

Hi there,


Any update on this issue?

Not being able to use converters with merged dictionaries is becoming a real pain (I am having to copy and paste and resource changes across multiple files).


Thanks,

Mark
by Faerdan
19 Jan 2016, 14:04
Forum: General Discussion
Replies: 2
Views: 1857

Re: Accessing ItemsControl Items in C# (Unity)

Cool, thank you.
by Faerdan
19 Jan 2016, 04:48
Forum: General Discussion
Replies: 2
Views: 1857

Accessing ItemsControl Items in C# (Unity)

Hi there, I need to iterate through the Items of an ItemsControl in C# (as UIElements, like Panel Children). All of the examples I have found for WPF use a variation of this code: for(int i = 0; i < itemsControl.Items.Count; i++) { UIElement uiElement = (UIElement)itemsControl.ItemContainerGenerator...
by Faerdan
03 Dec 2015, 12:59
Forum: General Discussion
Replies: 4
Views: 2654

Re: [Unity] Linear Color Space

Thanks man, I am going to work on a sample project for the performance issues, and flickering, today.
by Faerdan
03 Dec 2015, 00:21
Forum: General Discussion
Replies: 4
Views: 2654

Re: [Unity] Linear Color Space

It won't become critical for us until late January, that is when we are due to do a pre-alpha release to our community for testing. We will also be recording our next trailer at that stage. We may be able to hold out for longer by forcing DX9. My priority in relation to Noesis is those performance i...
by Faerdan
02 Dec 2015, 15:10
Forum: General Discussion
Replies: 4
Views: 2654

[Unity] Linear Color Space

In my project I am using Linear Color Space, this is required by our PBR textures and effects. Noesis looks washed out when in Linear Space, is this a known issue? I did a search on the forum and found this Gamma vs Linear lighting post, but there was no resolution there. I tested this by creating a...
by Faerdan
24 Nov 2015, 18:26
Forum: General Discussion
Replies: 7
Views: 3014

Re: [Unity] Crashing to desktop

Oh great, I did not know about that log.

I will send it on after the next crash.

Thank you.
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