Search found 60 matches
- 10 Feb 2017, 12:11
- Forum: General Discussion
- Replies: 12
- Views: 3267
Re: 1.3 BETA4: SetTheme and ResourceDictionary
Nice! But I'm not sure that calling SetTheme again will actually work as expected, since all StaticResources in all loaded XAMLs will need to be resolved again, effectively making them DynamicResources in a sense. In that sense the old API was more rigid, where you had to pass in the main XAML and t...
- 07 Feb 2017, 16:52
- Forum: Showcase Gallery
- Replies: 6
- Views: 18566
Re: Monogame - Noesis interop fork with "XAML edit-and-conti
I just updated the code to work with BETA4.
Know problem: since in BETA4 SetTheme can only be called once, and ResourceDictionary cannot be created anymore from C#, it will not use a theme when you want the "edit-and-continue" feature.
Know problem: since in BETA4 SetTheme can only be called once, and ResourceDictionary cannot be created anymore from C#, it will not use a theme when you want the "edit-and-continue" feature.
- 07 Feb 2017, 16:22
- Forum: General Discussion
- Replies: 12
- Views: 3267
1.3 BETA4: SetTheme and ResourceDictionary
Hi,
I have two questions related to BETA4:
- SetTheme can only be called once. Is this by design?
- ResourceDictionary cannot be created from C# code anymore. Again, is this intentionally?
Thanks,
Peter Verswyvelen
I have two questions related to BETA4:
- SetTheme can only be called once. Is this by design?
- ResourceDictionary cannot be created from C# code anymore. Again, is this intentionally?
Thanks,
Peter Verswyvelen
- 21 Jan 2017, 14:04
- Forum: Official Announcements
- Replies: 42
- Views: 68040
Re: NoesisGUI 1.3 BETA4
So many improvements, kudos!Beta4 is ready for downloading! Thanks everyone for the great feedback. We are very proud of our community : )
- 29 Dec 2016, 18:38
- Forum: Showcase Gallery
- Replies: 6
- Views: 18566
Re: Monogame - Noesis interop fork with "XAML edit-and-conti
Cool, if you implement hot reloading, it will be a lot better and faster than my simple experiment! I just did it brute force, and I'm not even sure it will work with multiple XAML files, since your engine might do some caching internally. I first tried to re-create the root view, but could not find...
- 28 Dec 2016, 17:57
- Forum: Showcase Gallery
- Replies: 6
- Views: 18566
Monogame - Noesis interop fork with "XAML edit-and-continue"
Hi all, I forked the Monogame - Noesis interop sample from AIEnabled on GitHub https://github.com/Ziriax/NoesisGUI.MonoGameWrapper Works with 1.3beta3 and Windows DX11 only for now. It fixes some keyboard input problems, allows usage of Monogame 2D textures in Noesis GUI, and has experimental suppor...
- 28 Dec 2016, 10:30
- Forum: General Discussion
- Replies: 3
- Views: 1689
Re: 1.3: support for Universal Windows Platform (UWP)?
Hello! Yes, UWP is coming to 1.3. Could you please file a ticket about it? We only need to work in the native part, I would say the C# side we have now is compatible. By the way, we are also considering the option of deprecating wphone and wstore platforms. Do you mean we won't be able to put Noesi...
- 27 Dec 2016, 17:58
- Forum: General Discussion
- Replies: 3
- Views: 1689
1.3: support for Universal Windows Platform (UWP)?
Hello,
Do you guys have any plans (and estimated delivery date) to support (managed and native) 1.3 SDKs for UWP?
We're are using Monogame in combination with NoesisGUI, and we hope to able to support UWP besides the classic desktop.
Thanks,
Peter
Do you guys have any plans (and estimated delivery date) to support (managed and native) 1.3 SDKs for UWP?
We're are using Monogame in combination with NoesisGUI, and we hope to able to support UWP besides the classic desktop.
Thanks,
Peter
- 10 Oct 2016, 16:36
- Forum: General Discussion
- Replies: 2
- Views: 1701
Re: Immutable object graph support?
Thanks for the feedback! Very interesting information.
Yes, a "Facebook react style" update of the visual tree when the datacontext changes is an interesting feature, especially for prototyping.
Yes, a "Facebook react style" update of the visual tree when the datacontext changes is an interesting feature, especially for prototyping.
- 29 Sep 2016, 15:24
- Forum: General Discussion
- Replies: 2
- Views: 1701
Immutable object graph support?
A popular trend on the web is to use immutable (=readonly, const) data structures and functional programming to represent the model or view-model. See Facebook React, Redux and ELM. If only parts of the view-model are changing (as is usually the case), this approach works very well, and using immuta...