Search found 3632 matches
- 13 Mar 2013, 07:18
- Forum: General Discussion
- Replies: 7
- Views: 3820
Re: DX11 Build in the near future?
Hi ronan,
The android version with an improved unity integration is coming this week. Next beta release is the iOS release. We expect to have 1.0 ready this month.
The android version with an improved unity integration is coming this week. Next beta release is the iOS release. We expect to have 1.0 ready this month.
- 13 Mar 2013, 07:16
- Forum: General Discussion
- Replies: 58
- Views: 25548
Re: OGRE Renderer
The latest bindings (working with the current version of NoesisGUI) has been uploaded to github: https://github.com/Noesis/OgreBindings For now, wolfmanfx is the administrator but I would like to give permission to more people from the Ogre team. If you need rights, please send me an email or write ...
- 11 Mar 2013, 22:17
- Forum: General Discussion
- Replies: 25
- Views: 11143
Re: Ptr<> System question
Could you paste the text log with errors emitted by gcc?
thanks!
thanks!
- 11 Mar 2013, 14:30
- Forum: General Discussion
- Replies: 18
- Views: 8355
Re: about performance
Yes, optionally (and automatic) if the performance is affected (we dont think so)
- 11 Mar 2013, 14:29
- Forum: General Discussion
- Replies: 25
- Views: 11143
Re: Ptr<> System question
The latest version of GCC we tested is 4.6.3. May be, something broke in 4.7.x
could you provide logs with the error? (in english please)
could you provide logs with the error? (in english please)
- 11 Mar 2013, 11:33
- Forum: General Discussion
- Replies: 25
- Views: 11143
Re: Ptr<> System question
what version of GCC is that? (gcc -v to test)
- 11 Mar 2013, 10:51
- Forum: General Discussion
- Replies: 25
- Views: 11143
Re: Ptr<> System question
What GCC version are you using?
- 11 Mar 2013, 10:48
- Forum: General Discussion
- Replies: 18
- Views: 8355
Re: about performance
What do you mean with "changing the samples"? which sample? what fps? About the vs3.0 requirement, yes, for now noesisgui needs that to run. Although it will probably be reduced to 2.0 in the final version. For now, could you try the OpenGL version? Just add this to the .ini file (in the B...
- 28 Feb 2013, 15:22
- Forum: General Discussion
- Replies: 25
- Views: 11143
Re: Ptr<> System question
Hi, NoesisSDK is compiled with visual studio 2005 (yes, we should upgrade) but being distributed as a DLL it should compatible with the rest of versions (even MinGW I would say). We distribute the proper CRT runtime with our binaries. We know that these binaries are working fine in 2008, 2010 and 20...
- 27 Feb 2013, 23:59
- Forum: General Discussion
- Replies: 18
- Views: 8355
Re: about performance
Yes, whenever we finish with the stress of having v1.0 ready we have planned a blog for subjects like this.