Search found 3898 matches

by jsantos
24 Oct 2014, 11:20
Forum: General Discussion
Replies: 4
Views: 1864

Re: [Native] What is this error message ?

The list of GL changes can be found in the Leadwerks bindings:

https://github.com/FourthQuarter/NoesisLeadwerksWrapper

Although it would be better if you could avoid it by having a GL state cache manager that gets invalidated.
by jsantos
23 Oct 2014, 18:53
Forum: General Discussion
Replies: 10
Views: 6672

Re: [Unity] NoesisGUI and Vuforia Issue

Good! I would also notify the Vuforia developers about this problem.
by jsantos
23 Oct 2014, 18:51
Forum: General Discussion
Replies: 4
Views: 1864

Re: [Native] What is this error message ?

Are you using a GL3+ context? If affirmative, then you need NoesisGUI v1.2 (yet in beta but quite stable for the native API)
by jsantos
23 Oct 2014, 13:20
Forum: General Discussion
Replies: 10
Views: 6672

Re: [Unity] NoesisGUI and Vuforia Issue

In Plugins. I uploaded an image of the vuforia file structure:
http://i.imgur.com/LMthMG4.png
Could you please try to move .dll files from Plugins to Plugins/x86 ?
by jsantos
23 Oct 2014, 12:55
Forum: General Discussion
Replies: 10
Views: 6672

Re: [Unity] NoesisGUI and Vuforia Issue

EDIT: I tested a bit more. So when I import noesis and vuforia into a fresh project and then create a scene with only a camera with the vuforia stuff on it (no noesis panel), it works as long as I don't close unity and reopen it again (after that the image is white again). Hmm.. Where is vuforia co...
by jsantos
23 Oct 2014, 01:53
Forum: General Discussion
Replies: 4
Views: 2866

Re: Integration into Paradox Engine

Best way would be having the bindings in a new repository (public to everyone) as we are doing with the rest of integrations (Ogre, Open Scene Graph, Leadwerks, UE4). But if you think you need a better solution just tell us about it.

Thanks!
by jsantos
23 Oct 2014, 01:47
Forum: General Discussion
Replies: 10
Views: 6672

Re: [Unity] NoesisGUI and Vuforia Issue

We fixed several problems regarding compatibility with other native plugins in the past. The API offerered by Unity is not very straightforward. If Vuforia is not working properly when NoesisGUI is active it probably could be a problem in Vuforia itself. First thing I would do is sending the project...
by jsantos
14 Oct 2014, 13:13
Forum: Official Announcements
Replies: 70
Views: 232282

NoesisGUI v1.1.12

DOWNLOAD Support for TabControl using ItemsSource property. Support for GridLength animation. Support for xml:space="preserve". Changed TabItem in the DefaultStyle so content gets stretched as in WPF styles. Support for using Projection property in Blend WPF projects. Fixed: Noesis.UserCo...
by jsantos
14 Oct 2014, 02:51
Forum: General Discussion
Replies: 3
Views: 2910

[Unity] Windows Store - Windows Phone

An update for those patiently waiting for these platforms: our demos are already working in the v1.2 version!

Expect the beta very soon.

Image
by jsantos
12 Oct 2014, 19:27
Forum: General Discussion
Replies: 82
Views: 46952

Re: NoesisGUI Unreal Engine 4 Plugin

Very good news Erio!

As soon as you have the XAML loaded, rendering it with DX11 should be quite straightforward.

Please, continue telling us about your work.