Search found 17 matches
- 05 Nov 2015, 20:49
- Forum: General Discussion
- Replies: 23
- Views: 16034
Re: Microsoft Blend for Visual Studio and Unity workflow
Faerdan, Since it was possible in the project file I went to look about writing an extension for this. It turns out the functionality already does (still) exist. After clicking "Add -> Existing Item..." the "Add" button is actually a dropdown and you can select "Add As Link&...
- 05 Nov 2015, 16:29
- Forum: General Discussion
- Replies: 23
- Views: 16034
Re: Microsoft Blend for Visual Studio and Unity workflow
Great response Movra, thank you.
- 05 Nov 2015, 07:27
- Forum: General Discussion
- Replies: 23
- Views: 16034
Microsoft Blend for Visual Studio and Unity workflow
What is your current workflow when using the current version of Microsoft Blend for Visual Studio? The "Link to Existing Item..." option is no longer available. The documentation here is using the old Microsoft Expression Blend 4 version. I prefer coding my XAML but use the designer to see...
- 16 Jul 2015, 23:51
- Forum: Showcase Gallery
- Replies: 7
- Views: 13623
Re: RenderTexture
I looked at the github code. I see that you can pass null to MouseButtonEventArgs.GetPosition(). Useful to know, thanks!
- 16 Jul 2015, 01:52
- Forum: Showcase Gallery
- Replies: 7
- Views: 13623
Re: RenderTexture
I got this working by changing the following line: UnityEngine.RenderTexture renderTexture = new RenderTexture(512, 512, 1, UnityEngine.RenderTextureFormat.Default); This sample now works. Here is my whole SpaceBoy.cs file. using UnityEngine; using System; public class SpaceBoy : MonoBehaviour { pub...
- 15 Jul 2015, 19:13
- Forum: Showcase Gallery
- Replies: 7
- Views: 13623
Re: RenderTexture
Hello, I was trying to use the spaceboy example with the latest version of noesisgui and ran into compile errors. I updated the Start() code in spaceboy.cs to the following // Find the rectangle where texture will be drawn var gui = GetComponent<NoesisGUIPanel>(); var root = (Noesis.FrameworkElement...
- 08 Apr 2015, 19:06
- Forum: Showcase Gallery
- Replies: 4
- Views: 9007
Re: NoesisGUI & Unity3D - Data Binding
Hi, could you post the code for this example for version 1.2?