Search found 3898 matches
- 22 Nov 2013, 10:14
- Forum: General Discussion
- Replies: 2
- Views: 2463
Re: bitmap quality
Are you using v1.1.2? Because we fixed an antialiasing problem in that version. But I think that the problem you are observing is that we convert images to power of two textures. For example, your 50x50 image is being converted to 64x64. If you are using a pixel perfect layout, this can be a problem...
- 21 Nov 2013, 13:03
- Forum: General Discussion
- Replies: 4
- Views: 2483
Re: Building Unity project with Noesis GUI (Trial)
Ups, sorry for not having read that you are using a trial. The trial only works inside the editor. You can see the error if you activate the Development Built in the player settings of the standalone.
- 21 Nov 2013, 12:49
- Forum: General Discussion
- Replies: 8
- Views: 4083
Re: TextBox doesn't receive input on Android.
Hi! We incorporated that patch in v1.1.2 but we couldn't dedicate more time to the rest of the issues. Reading this post and others I think we have still two things pending: Only one small problem remaining on iOS: if the keyboard is hidden using the "hide keyboard"-key on the keyboard Are...
- 21 Nov 2013, 12:38
- Forum: General Discussion
- Replies: 3
- Views: 2150
Re: When will NullRenderer be supported? (Unity)
It should be working now!
- 21 Nov 2013, 12:35
- Forum: General Discussion
- Replies: 4
- Views: 2483
Re: Building Unity project with Noesis GUI (Trial)
Hi! Hi! Went to Windows -> Noesis GUI -> settings, checked GL, clicked 'Build'. Let me understand your scenario. Are you on Windows running Unity editor in DirectX (default) or forcing OpenGL? If you are running the standalone in DirectX and data is disabled for DX9 you should get an error. Please, ...
- 21 Nov 2013, 04:33
- Forum: Official Announcements
- Replies: 70
- Views: 232253
NoesisGUI v1.1.2
ScrollViewer: implemented PanningMode, PanningDeceleration and PanningRatio. Implemented inertia in touch manipulations. Implemented PasswordBox control. New tutorial: Touch and Manipulation SamplesGallery demo added to OSX SDK. Added constructors for PropertyPath and Binding accepting a Dependency...
- 19 Nov 2013, 14:48
- Forum: General Discussion
- Replies: 9
- Views: 4482
Re: second monitor - no more gui
Hi,
Are you using a different device for each monitor?
Where are you reading that the device is being destroyed? Could you paste it here please.
Thanks!
Are you using a different device for each monitor?
Where are you reading that the device is being destroyed? Could you paste it here please.
Thanks!
- 15 Nov 2013, 14:39
- Forum: General Discussion
- Replies: 12
- Views: 5458
Re: custom element by code in datagrid
Good!
We are very busy with the new release. But as soon as we release it, I think we could create a sample for an inventory system based on the sample you posted here.
We are very busy with the new release. But as soon as we release it, I think we could create a sample for an inventory system based on the sample you posted here.
- 11 Nov 2013, 18:26
- Forum: General Discussion
- Replies: 3
- Views: 2150
Re: When will NullRenderer be supported? (Unity)
Hi!
The ticket 0000269, right? Yes, it will be solved in the next release (end of this week).
The ticket 0000269, right? Yes, it will be solved in the next release (end of this week).
- 07 Nov 2013, 13:58
- Forum: General Discussion
- Replies: 4
- Views: 2409
Re: Trying to upgrade Noesis, getting error.
Sure. In fact, it is already fixed in our daily build.I can wait for the next version of noesis, I assume this stuff will be fixed by then?