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CryEngine Integration

Posted: 14 Apr 2020, 17:53
by sunnlok
I have been working on a cryengine integration for a while now and i am at a point where its at a pretty usable state, so i thought i might share it.

The recording isnt the best for now and the menu sounds are rather placeholder :D



https://github.com/sunnlok/CryNoesis

Re: CryEngine Integration

Posted: 14 Apr 2020, 19:07
by jsantos
Congratulations, this is great! I just added your repository to this thread.

Are effects also working (shadow, blur) ?

Re: CryEngine Integration

Posted: 14 Apr 2020, 22:09
by sunnlok



At least they appear to be :D
(not sure how to embed videos here)

Re: CryEngine Integration

Posted: 15 Apr 2020, 00:38
by jsantos
Awesome, did you also publish this in CryEngine forums?

By the way, not sure if you know but Providers can notify about changes to hot-reload content. That way you can edit in Blend and see changes immediately in the game.

PS: Fixed issue with videos not showing

Re: CryEngine Integration

Posted: 15 Apr 2020, 13:45
by sunnlok
I would need to add a filewatcher for that :D The reload command is already using the hot reload delegat

Re: CryEngine Integration

Posted: 15 Apr 2020, 13:54
by jsantos
I see, I thought CryEngine editor provided a file watcher by default.

Re: CryEngine Integration

Posted: 15 Apr 2020, 14:04
by sunnlok
The editor yes, the engine doesnt. This is a pure engine plugin so there is no interaction.

Re: CryEngine Integration

Posted: 12 May 2021, 13:41
by mini672
Hello, I want to know about the detailed integration process, including the implementation of the drag and drop function in the editor

Re: CryEngine Integration

Posted: 29 Jul 2021, 05:59
by bravehan

we are example added to CryEngine.

Re: CryEngine Integration

Posted: 29 Jul 2021, 13:04
by mini672

we are example added to CryEngine.
看起来真好