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ai_enabled
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Re: BETA: NoesisGUI v2.1.0b16

16 Jan 2018, 09:24

#902 - if we take Storyboard instance from the control Template and subscribe to the Completed event, the event will be triggered for all the controls of this type (so they share the same Storyboard instance). In WPF Template is instantiated for every control, but NoesisGUI seems to reuse the same Template instances as an optimization.

#1217 - style inheritance is a little bit different from how it works in WPF and NoesisGUI v2.0.2f2.
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Re: BETA: NoesisGUI v2.1.0b16

16 Jan 2018, 19:38

Turns out #1217 is an expected change to match WPF behavior (I'm using NoesisGUI so much more that completely forgot how it actually works in WPF!).
@jsantos, please mention about this (potentially breaking) change in the release notes for 2.1. Something like "The global resource dictionary you can set in NoesisGUI (theme) behaves exactly like WPF Application.Resources dictionary now".

#1217 small issue with static resources was located and the fix was quickly provided by @sfernandez
#902 has a workaround and not critical for the 2.1 release.

b16 (with #1217 fix) tested thoroughly and so far no problems remains. Greenlight! :-)
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jsantos
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Re: BETA: NoesisGUI v2.1.0b16

16 Jan 2018, 20:49

Thanks for the feedback! As always, your help is invaluable.
Turns out #1217 is an expected change to match WPF behavior (I'm using NoesisGUI so much more that completely forgot how it actually works in WPF!).
@jsantos, please mention about this (potentially breaking) change in the release notes for 2.1. Something like "The global resource dictionary you can set in NoesisGUI (theme) behaves exactly like WPF Application.Resources dictionary now".
Yes, there is a new document about that. Let's see if it can make it for the next release (today?).
 
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 06:02

B17 released!
 
nokola
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 07:04

Awesome! No ghost lines here, opacity issue we had with #FF000000 rendering as transparent fixed! (had to do a workaround to use #FF000001, removed now.)
Still looking at manipulation/scroll jitter but again, likely our code and not Noesis.
 
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 12:00

B17 works fine for us!
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 14:22

Thanks guys for the feedback!
 
ivan_b
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 16:54

Hi,

What is the status with the memory problem?
I would like to have some feedback about that because this is topping us from releasing our app.
I would like to know whether this is a normal behavior so I need to change my code or it is better to wait for some fix if this is a problem in Noesis.
Thanks.
 
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sfernandez
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 18:33

@ivan The memory problem seems to be a bug in our library, so it would be very useful for us to track it down if you can create a ticket in our bugtracker attaching a minimal sample that reproduces it.

We want this to be fixed before the final release as it would be a big issue if objects memory is not correctly freed.
 
ivan_b
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Re: BETA: NoesisGUI v2.1.0b17

17 Jan 2018, 18:47

@sfernandez I will probably have time to create a ticket with a sample in three days, because I am working on this in my spare time, but if it helps the problem is also occuring with the Control gallery sample on unity 2017.2.

I have created a ticket and will attach a sample as soon as I get the time.
Thanks.

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