Plugins-Folder
Posted: 03 Jan 2018, 06:05
Hi,
now that I have had a bit of spare time to continue my project, I was looking at the directory structure of my project as the compile time keeps increasing. After I've moved most of my 'library' stuff under the "Plugins"-folder I realized that the (new) directory structure of the latest NoesisGUI version also utilizes a "Plugins"-folder.
According to this manual page there can only be one Plugins-folder and that has to be placed directly in the project root. Unfortunately the NoesisGUI scripts are in its own Plugins-folder so they are handled as normal scripts. After building the project and looking at the built assemblies I can confirm, that the Noesis-scripts are not in the firstpass assembly.
Would it be possible to move your scripts to the proper Plugins folder?
I wish also you guys and everyone else around here a happy and successful new year!
Edit: After moving your script folders to the proper Plugins folder I figured that it would probably theoretically work. Unfortunately you have lots of hard coded references to the new location in your editor scripts, which I would have to change manually. I've seen other addons that would allow you to define the script location. That would be a very nice way to handle this problem.
now that I have had a bit of spare time to continue my project, I was looking at the directory structure of my project as the compile time keeps increasing. After I've moved most of my 'library' stuff under the "Plugins"-folder I realized that the (new) directory structure of the latest NoesisGUI version also utilizes a "Plugins"-folder.
According to this manual page there can only be one Plugins-folder and that has to be placed directly in the project root. Unfortunately the NoesisGUI scripts are in its own Plugins-folder so they are handled as normal scripts. After building the project and looking at the built assemblies I can confirm, that the Noesis-scripts are not in the firstpass assembly.
Would it be possible to move your scripts to the proper Plugins folder?
I wish also you guys and everyone else around here a happy and successful new year!
Edit: After moving your script folders to the proper Plugins folder I figured that it would probably theoretically work. Unfortunately you have lots of hard coded references to the new location in your editor scripts, which I would have to change manually. I've seen other addons that would allow you to define the script location. That would be a very nice way to handle this problem.