- antsonthetree
- Posts: 44
- Joined:
Fallback Fonts do not seem to work
Hello,
I've set my fonts in my usercontrol like so
FontFamily="Segoe UI, Fonts/#FontAwesome"
and also like
FontFamily="#Segoe UI, Fonts/#FontAwesome"
But I always get an error in Unity as follows:
NoesisException: Assets/NoesisGUI/MainWindow.xaml(1): Unable to convert 'Segoe UI, Resources/Fonts/#FontAwesome' to a valid value for property HelloWorld.MenuBase.FontFamily.
Note that if I only have one font listed I don't get the error. I know the fonts work and are in the correct places.
Thanks
Jake
I've set my fonts in my usercontrol like so
FontFamily="Segoe UI, Fonts/#FontAwesome"
and also like
FontFamily="#Segoe UI, Fonts/#FontAwesome"
But I always get an error in Unity as follows:
NoesisException: Assets/NoesisGUI/MainWindow.xaml(1): Unable to convert 'Segoe UI, Resources/Fonts/#FontAwesome' to a valid value for property HelloWorld.MenuBase.FontFamily.
Note that if I only have one font listed I don't get the error. I know the fonts work and are in the correct places.
Thanks
Jake
Re: Fallback Fonts do not seem to work
I am sorry to say that fallback fonts are not implemented yet. It is the roadmap though. Could you please report it? Thanks!
- antsonthetree
- Posts: 44
- Joined:
Re: Fallback Fonts do not seem to work
Thanks. I submitted ticket 1245 for this.
Jake
Jake
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