[UE4] Crash on Remove Array element
In UE4.18, when I remove a elment in an array, it crashed, the array has 2 elements, and I want to remove at 1
TotalLength : 2 RemoveAt : 1
Code: Select all
Noesis.dll!00007ffd14973690() Unknown
Noesis.dll!00007ffd1499ae52() Unknown
Noesis.dll!00007ffd149925f2() Unknown
Noesis.dll!00007ffd14928513() Unknown
Noesis.dll!00007ffd14994e9d() Unknown
Noesis.dll!00007ffd14933f2e() Unknown
Noesis.dll!00007ffd14933394() Unknown
Noesis.dll!00007ffd14a04948() Unknown
Noesis.dll!00007ffd149b3053() Unknown
Noesis.dll!00007ffd14994e9d() Unknown
Noesis.dll!00007ffd14993245() Unknown
Noesis.dll!00007ffd1494b695() Unknown
Noesis.dll!00007ffd1494d17f() Unknown
Noesis.dll!00007ffd14994e9d() Unknown
Noesis.dll!00007ffd149d80cc() Unknown
Noesis.dll!00007ffd149082f3() Unknown
> [Inline Frame] UE4Editor-NoesisRuntime.dll!Noesis::Delegate<void __cdecl(Noesis::BaseComponent *,Noesis::NotifyCollectionChangedEventArgs const &)>::Invoke(Noesis::BaseComponent *) Line 154 C++
[Inline Frame] UE4Editor-NoesisRuntime.dll!Noesis::Delegate<void __cdecl(Noesis::BaseComponent *,Noesis::NotifyCollectionChangedEventArgs const &)>::operator()(Noesis::BaseComponent *) Line 160 C++
UE4Editor-NoesisRuntime.dll!NoesisArrayWrapperBase::NotifyRemoveAt(unsigned int Index) Line 831 C++
UE4Editor-NoesisRuntime.dll!UNoesisFunctionLibrary::execNoesisArray_Remove(FFrame & Stack, void * const Z_Param__Result) Line 245 C++
UE4Editor-CoreUObject.dll!UFunction::Invoke(UObject * Obj, FFrame & Stack, void * const Z_Param__Result) Line 4542 C++
[External Code]
Re: [UE4] Crash on Remove Array element
Hi,
Next time it happens, could you create a dump from Visual Studio (from the Debug menu), create a ticket in our bugtracker and attach it so we can debug it? The crash is happening in whichever delegate is attached to that event, not in the notification code directly.
Thanks
Next time it happens, could you create a dump from Visual Studio (from the Debug menu), create a ticket in our bugtracker and attach it so we can debug it? The crash is happening in whichever delegate is attached to that event, not in the notification code directly.
Thanks
Re: [UE4] Crash on Remove Array element
I create a Dump file by Debug->Save as dump, and I get a so big file, much to 396MB after zipped. maybe something wrong on my operation? and you bugtracker limit file to 5MBHi,
Next time it happens, could you create a dump from Visual Studio (from the Debug menu), create a ticket in our bugtracker and attach it so we can debug it? The crash is happening in whichever delegate is attached to that event, not in the notification code directly.
Thanks
Re: [UE4] Crash on Remove Array element
Try creating a minidump without the heap:
It doesn't have as much information but it will give us something to work with.
Thank you.
It doesn't have as much information but it will give us something to work with.
Thank you.
Re: [UE4] Crash on Remove Array element
Thanks, I have the dump. Is this version 2.1.0f1?
Re: [UE4] Crash on Remove Array element
Yes 2.1.0fThanks, I have the dump. Is this version 2.1.0f1?
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