[Unity][DX11] Linear Color Space
Posted: 21 Apr 2018, 15:32
As mentioned in this thread, there was a bug with Linear Color Space DX11.
viewtopic.php?t=842
But this was with 1.2.5f8
Now with NoesisGUI 2.1.0f1...
I have the same problems with the washed-out colors as Faerdan.
So, after the versions jump .... still, no support for linear color space or is this a bug?
Unity Version 2017.4.0f1 (b5bd171ee9ba)
Regards,
Heia Samahi
viewtopic.php?t=842
But this was with 1.2.5f8
Now with NoesisGUI 2.1.0f1...
I have the same problems with the washed-out colors as Faerdan.
So, after the versions jump .... still, no support for linear color space or is this a bug?
Unity Version 2017.4.0f1 (b5bd171ee9ba)
Regards,
Heia Samahi