Super Laggy WebcamTexture on iOS (Unity 2018.3)
Posted: 27 Feb 2019, 11:35
Hi,
We are about to implement a QR scanning view using Noesis 2.1 (Image + TextureSource).
This works fine on Android, Windows, MacOS. But NOT on iOS.
The image is super laggy and unusable. The FPS seems to be right, since the rest of the UI is responsive.
Is this a known issue or have we done something stupid?
We are about to implement a QR scanning view using Noesis 2.1 (Image + TextureSource).
This works fine on Android, Windows, MacOS. But NOT on iOS.
The image is super laggy and unusable. The FPS seems to be right, since the rest of the UI is responsive.
Is this a known issue or have we done something stupid?