lzt120
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Posts: 12
Joined: 05 Dec 2018, 15:00

Visibility In Unreal Engine

18 Mar 2019, 10:12

Hello,
I want setup Visibility for the element by pure blue print project in Unreal Engine, can it be done or it require coding ?

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hcpizzi
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Posts: 212
Joined: 09 Feb 2012, 12:40

Re: Visibility In Unreal Engine

19 Mar 2019, 11:29

Hi lzt120,

The short answer is: yes, you can't manipulate Noesis objects in Blueprints, including setting or getting properties. You need to resort to C++ for that. We have in mind an idea to allow access to the properties inside Blueprints, but it won't happen any time soon.

What exactly are you trying to do? Maybe there's an alternative solution that doesn't require code.
 
lzt120
Topic Author
Posts: 12
Joined: 05 Dec 2018, 15:00

Re: Visibility In Unreal Engine

20 Mar 2019, 09:43

I use code to handle this problem and finally turn out this mini tutorial.
https://github.com/franklzt/NoesisUE4Tutorial
 
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jsantos
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Re: Visibility In Unreal Engine

21 Mar 2019, 03:37

This is awesome! Do you mind if we link your tutorial from our main documentation?
 
lzt120
Topic Author
Posts: 12
Joined: 05 Dec 2018, 15:00

Re: Visibility In Unreal Engine

22 Mar 2019, 08:31

sure,you can link it to your documentation.

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