Visibility In Unreal Engine
Hello,
I want setup Visibility for the element by pure blue print project in Unreal Engine, can it be done or it require coding ?
I want setup Visibility for the element by pure blue print project in Unreal Engine, can it be done or it require coding ?
Re: Visibility In Unreal Engine
Hi lzt120,
The short answer is: yes, you can't manipulate Noesis objects in Blueprints, including setting or getting properties. You need to resort to C++ for that. We have in mind an idea to allow access to the properties inside Blueprints, but it won't happen any time soon.
What exactly are you trying to do? Maybe there's an alternative solution that doesn't require code.
The short answer is: yes, you can't manipulate Noesis objects in Blueprints, including setting or getting properties. You need to resort to C++ for that. We have in mind an idea to allow access to the properties inside Blueprints, but it won't happen any time soon.
What exactly are you trying to do? Maybe there's an alternative solution that doesn't require code.
Re: Visibility In Unreal Engine
I use code to handle this problem and finally turn out this mini tutorial.
https://github.com/franklzt/NoesisUE4Tutorial
https://github.com/franklzt/NoesisUE4Tutorial
Re: Visibility In Unreal Engine
This is awesome! Do you mind if we link your tutorial from our main documentation?
Re: Visibility In Unreal Engine
sure,you can link it to your documentation.
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