button image in blend and transparency of the image,
button image in blend uses the transparency of the image, but in unity the background of button is white. any ideas?
<Button Content="" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Width="60" Height="60" BorderThickness="0" BorderBrush="{x:Null}" Foreground="{x:Null}">
<Button.Background>
<ImageBrush ImageSource="games_controller.png"/>
</Button.Background>
</Button>
thanks.
<Button Content="" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Width="60" Height="60" BorderThickness="0" BorderBrush="{x:Null}" Foreground="{x:Null}">
<Button.Background>
<ImageBrush ImageSource="games_controller.png"/>
</Button.Background>
</Button>
thanks.
Re: button image in blend and transparency of the image,
Yes, make sure you are labeling the texture with 'Noesis' to convert it internally to premultiply alpha format.
Re: button image in blend and transparency of the image,
that did it, thank you
Re: button image in blend and transparency of the image,
You welcome, a few of our samples need to apply that tag also (Menu3D for example). We are working on it.
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