- JasonWeise
- Posts: 1
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IOS Build fails to load Noesis.dll
Hi
I am currently testing Noesis for a small product that I am considering and have run into an issue running the samples (HelloWorld) on IOS.
I am using Visual Studio 2019 (C#) and have paired VS to my Mac,
When Opening the HelloWorld Solution and setting the IOS project as startup and then trying to run the sample in the IOS simulator I am getting the following error:
I have browsed to the reported folder on the Mac and can confirm that Noesis.dll is in fact in that folder but cannot run from Visual Studio 2019 as I can with regular Xamarin apps.
NOTE: Have confirmed that Windows Sample in the same solution works fine.
Any advise would be greatly appreciated.
Thanks in advance,
I am currently testing Noesis for a small product that I am considering and have run into an issue running the samples (HelloWorld) on IOS.
I am using Visual Studio 2019 (C#) and have paired VS to my Mac,
When Opening the HelloWorld Solution and setting the IOS project as startup and then trying to run the sample in the IOS simulator I am getting the following error:
Code: Select all
Error while loading assemblies: /Users/xxx/Library/Caches/Xamarin/mtbs/builds/HelloWorldios/957f2c310653fdc27e442d0457b087c6/bin/iPhoneSimulator/Debug/Noesis.dll
NOTE: Have confirmed that Windows Sample in the same solution works fine.
Any advise would be greatly appreciated.
Thanks in advance,
Re: IOS Build fails to load Noesis.dll
Hi Jason,
IOS simulator is not supported in the official Unity plugin.
Sorry about it.
IOS simulator is not supported in the official Unity plugin.
Sorry about it.
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