Premultiplied images not working properly in Unity.
I've tried multiplying an icon in both paint.net and a custom Unity post processor and both have the same problem.
https://forums.getpaint.net/topic/11337 ... ply-alpha/
https://gist.github.com/MrJul/1042aa754 ... a7d7d039c3
Image: https://i.imgur.com/5tFnuEE.png
In game: https://i.imgur.com/W20XGbV.png
Unity 2019.1.8/Noesis 2.2.0
https://forums.getpaint.net/topic/11337 ... ply-alpha/
https://gist.github.com/MrJul/1042aa754 ... a7d7d039c3
Image: https://i.imgur.com/5tFnuEE.png
In game: https://i.imgur.com/W20XGbV.png
Unity 2019.1.8/Noesis 2.2.0
Re: Premultiplied images not working properly in Unity.
It seems I restarted Unity and it was fixed, but what do you mean by a label? Is it a field on the texture setting? I don't remember ever having to set a label to Noesis on a texture.
Re: Premultiplied images not working properly in Unity.
This is something new we added in 2.2, you no longer need to convert the texture yourself. Just, tag the texture with the 'Noesis' tag and everything should work. Please, read the mentioned thread and official documentation. All our samples are setup that way.
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