- darthmaule2
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What's the best way to implement the concept of a long touch press?
In WPF, we implemented a class which consumed the TouchDown, TouchMove and TouchUp events and had a bunch of logic to determine if a specific TouchDown was still valid after a set duration we considered to be a "long press".
Is there a better way to do this?
It would really nice to have this functionality built-in to the framework somehow! :)
Is there a better way to do this?
It would really nice to have this functionality built-in to the framework somehow! :)
Re: What's the best way to implement the concept of a long touch press?
Although we provide support for manipulations, for this specific case the approach you are following (with TouchDown) is the recommened way. I see there is a Holding in UWP. We could implement something like that in Noesis. Could you please open a ticket?
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