Unity and MacOS.
Posted: 13 Jan 2020, 15:58
Hi,
I'm trying out the samples evaluating if NoesisGUI fits my needs for the game I am creating. However if I am using metal on MacOS the entire game window becomes black with any of the samples I've tried. There aren't any errors in the console either which seems odd to me. Switching to openGL works fine, but apple has sadly insisted on not supporting openGL in the future.
I've also tried turning on debug rendering(wire-frame) and I still don't see anything other than a black game window. Here is a screenshot of what I see:
Perhaps the version of unity(2019.2.17f1) is to blame?
Thanks,
-Toaster
I'm trying out the samples evaluating if NoesisGUI fits my needs for the game I am creating. However if I am using metal on MacOS the entire game window becomes black with any of the samples I've tried. There aren't any errors in the console either which seems odd to me. Switching to openGL works fine, but apple has sadly insisted on not supporting openGL in the future.
I've also tried turning on debug rendering(wire-frame) and I still don't see anything other than a black game window. Here is a screenshot of what I see:
Perhaps the version of unity(2019.2.17f1) is to blame?
Thanks,
-Toaster