MacOS, iOS - Metal - Unity - Random crash on Control insertion whereas we checked they are not duplicate in Visual tree
Hello,
As you can see in title. We are currently experiencing an issue that is solely happening on MacOS/iOS with Metal rendering.
As soon as we setup our scene with our controls we catch a glimpse of our UI and the application then crashes (UnityEditor Included).
Several tests didn't unfortunately allowed us to pinpoint a specific action taken that would trigger the issue.
--- Bug removed as source has been identified
As you can see in title. We are currently experiencing an issue that is solely happening on MacOS/iOS with Metal rendering.
As soon as we setup our scene with our controls we catch a glimpse of our UI and the application then crashes (UnityEditor Included).
Several tests didn't unfortunately allowed us to pinpoint a specific action taken that would trigger the issue.
--- Bug removed as source has been identified
Re: MacOS, iOS - Metal - Unity - Random crash on Control insertion whereas we checked they are not duplicate in Visual t
Any kind of crash is a bug we should fix, even if you provide incorrect XAMLs or wrong API calls. Could you please describe what was causing your issue? Thanks!
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