Override Bumper Input in a Listbox
Posted: 18 Feb 2020, 23:45
Hi all.
The default behaviour of a Listbox takes input from bumpers, DPad and stick. However, our game uses the bumpers for other things and we need to disable that (but keep the DPad/stick). Is there a way I can do this without having to bind custom functions on all our screens?
Thanks,
R
The default behaviour of a Listbox takes input from bumpers, DPad and stick. However, our game uses the bumpers for other things and we need to disable that (but keep the DPad/stick). Is there a way I can do this without having to bind custom functions on all our screens?
Thanks,
R