Unity Editor hard crash after upgrading to 3.0
Posted: 27 May 2020, 06:01
After upgrading to the latest v3.0, I'm occasionally seeing hard crashes of the editor with this call stack:
I've got a crash dump here; nothing useful in the logs and as it's intermittent I'm not sure the best way to reproduce this. Will attempt to soak overnight to see if I get it again..
I'm using Unity 2019.3.14f1 and Noesis 3.0.0
sam
Code: Select all
0x00007FFD39229491 (Noesis) TemplateBindingExtension_Property_get
0x00007FFD3922952A (Noesis) TemplateBindingExtension_Property_get
0x00007FFD3935688C (Noesis) Noesis_RegisterLogCallback
0x00007FF7C7A107DE (Unity) GfxDeviceWorker::RunCommand
0x00007FF7C7A185FC (Unity) GfxDeviceWorker::RunExt
0x00007FF7C7A189E8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7C88AFE53 (Unity) Thread::RunThreadWrapper
0x00007FFDA1BD7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFDA2E0CE51 (ntdll) RtlUserThreadStart
I'm using Unity 2019.3.14f1 and Noesis 3.0.0
sam