- MechWarrior99
- Posts: 2
- Joined:
Possible to have UI rendered outside of window.
Hello,
I was looking to use NoesisGUI for a none game, Unity project I am working on, but was wondering if it is possible to render parts of the UI outside of the main window. For example, a floating window that can be docked within the application like the Unity editor windows that can be moved to another monitor.
Or like drop-downs for when you click a button.
I'm sorry, I am sure this is a very beginner question.
I was looking to use NoesisGUI for a none game, Unity project I am working on, but was wondering if it is possible to render parts of the UI outside of the main window. For example, a floating window that can be docked within the application like the Unity editor windows that can be moved to another monitor.
Or like drop-downs for when you click a button.
I'm sorry, I am sure this is a very beginner question.
Re: Possible to have UI rendered outside of window.
Noesis can render to cameras and render textures in Unity. So you need to investigate if you are able to implement a dockable window with these constraints. You probably need to figure it out asking in Unity forums.
- MechWarrior99
- Posts: 2
- Joined:
Re: Possible to have UI rendered outside of window.
I should clarify, I was wondering if Noesis can render outside of the Unity game window. But it sounds like it cannot if Unity cannot.Noesis can render to cameras and render textures in Unity. So you need to investigate if you are able to implement a dockable window with these constraints. You probably need to figure it out asking in Unity forums.
Re: Possible to have UI rendered outside of window.
Exactly, Noesis cannot be used to create Editor UI.
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