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Unity on-demand rendering compatibility

Posted: 29 Oct 2020, 19:15
by tabulatouch
Hello,

I would like to know if NoesisGUI supports the on-demand rendering feature introduced in latest Unity.
The objective is to lower mobile cpu/gpu (but also desktop) for applications where the GUI is not very dynamic.

https://blogs.unity3d.com/2020/02/07/ho ... h%20events.

https://docs.unity3d.com/ScriptReferenc ... ering.html

Thank you
Stefano

Re: Unity on-demand rendering compatibility

Posted: 29 Oct 2020, 20:14
by jsantos
Yes, it is supported and explained here:

viewtopic.php?f=3&t=2076

I am improving the documentation in 3.0.7 a bit to reflect this.

Re: Unity on-demand rendering compatibility

Posted: 29 Oct 2020, 20:17
by jsantos
I didn't know about Unity OnDemandRendering. I would say our API is compatible with that, but I need to think about it.