Unity on-demand rendering compatibility
Posted: 29 Oct 2020, 19:15
Hello,
I would like to know if NoesisGUI supports the on-demand rendering feature introduced in latest Unity.
The objective is to lower mobile cpu/gpu (but also desktop) for applications where the GUI is not very dynamic.
https://blogs.unity3d.com/2020/02/07/ho ... h%20events.
https://docs.unity3d.com/ScriptReferenc ... ering.html
Thank you
Stefano
I would like to know if NoesisGUI supports the on-demand rendering feature introduced in latest Unity.
The objective is to lower mobile cpu/gpu (but also desktop) for applications where the GUI is not very dynamic.
https://blogs.unity3d.com/2020/02/07/ho ... h%20events.
https://docs.unity3d.com/ScriptReferenc ... ering.html
Thank you
Stefano