Draw charts in unity
I need to add line chart in my application. I can use oxyplot or livecharts to create the chart in WPF but when I load the xaml to unity, there are errors that these third party dlls are incompatible. What options do I have to create charts using noesis.
Re: Draw charts in unity
Noesis is not binary compatible with WPF. But with modifications you can probably adapt any WPF library. There is a port of Oxyplot for NoesisGUI here
https://github.com/easylaser/OxyPlotNoesisGUI
If you need a different library, then you need to do the modifications needed to be compatible with Noesis. Any deviation from WPF in Noesis can be considered a bug, we will try to fix anything you report about this.
https://github.com/easylaser/OxyPlotNoesisGUI
If you need a different library, then you need to do the modifications needed to be compatible with Noesis. Any deviation from WPF in Noesis can be considered a bug, we will try to fix anything you report about this.
Re: Draw charts in unity
What are the steps to use this inside unity. If I copy the OxyPlotNoesisGUI to unity, it has a lot of errors.
Re: Draw charts in unity
We are not the developers of this port, but reading the README.MD
Code: Select all
This repo contains a version of the OxyPlot charting library modified to use NoesisGUI (http://www.noesisengine.com/noesis_gui_features.htm) for rendering inside Unity3D. You need to provide your own implementation of some classes in the .Net framework that are not included in Unity3D. You can use the .Net reference source (http://referencesource.microsoft.com) as reference (doh), but its license prohibits use other than that.
This is still very much a work in progress. There is a LOT of code that is commented out to get the project to compile, and a lot of things will probably not work at all or start falling apart if changing even simple things.
Any contributions are welcome!
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