Congratulations on the release of 3.1! (Noesis appreciation thread)
Posted: 28 Jul 2021, 17:18
I just wanted to say congratulations to the Noesis team on the release on 3.1. It is a significant step forward in terms of features and performance, and really puts NoesisGUI up there as one of the best UI libraries available.
On top of that the team have been so supportive, quickly responding to issues and helping us leverage Noesis and WPF to it's full potential.
If you haven't used Noesis yet, or are evaluating it, I highly recommend you give it a shot. We've been using it now on for two years, with a team of UI developers, and it has been an excellent experience. The UI for our mobile game is now more performant (less memory, faster rendering), and easier to mantain and extend, than when using other common UI systems (in Unity, in our case).
I'd love to hear from others who have experience with Noesis.
If you have any questions for someone who has used Noesis for years, and whom will give an honest response, I'd be happy to answer.
Mark Aherne
CTO, WarDucks Limited (warducks.com)
On top of that the team have been so supportive, quickly responding to issues and helping us leverage Noesis and WPF to it's full potential.
If you haven't used Noesis yet, or are evaluating it, I highly recommend you give it a shot. We've been using it now on for two years, with a team of UI developers, and it has been an excellent experience. The UI for our mobile game is now more performant (less memory, faster rendering), and easier to mantain and extend, than when using other common UI systems (in Unity, in our case).
I'd love to hear from others who have experience with Noesis.
If you have any questions for someone who has used Noesis for years, and whom will give an honest response, I'd be happy to answer.
Mark Aherne
CTO, WarDucks Limited (warducks.com)