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Texture State

Posted: 16 Sep 2021, 20:19
by stonstad
Is there a way to ask Noesis for a list of all textures loaded, regardless of segmentation used (i.e. altlas, or image brush pointing to same texture).

Re: Texture State

Posted: 17 Sep 2021, 11:07
by jsantos
We don't expose something like that in our API but if you want to hack a bit, the class NoesisTextureProvider contains a private dictionary of potential active textures. Probably not exactly what you need. I recommend using Unity for getting that information.