crazymax
Topic Author
Posts: 1
Joined: 02 Feb 2018, 08:28

How to use Noesis::Reflection::RegisterType method in C++

20 Oct 2021, 11:28

Hi, I want to bind a script language with noesisgui, maybe lua or others, it's possible? according to UE4Plugin Project, The Noesis::Reflection namespace can solve dynamic register and class create, there is more docs or samples can supply ?
 
User avatar
jsantos
Site Admin
Posts: 3905
Joined: 20 Jan 2012, 17:18
Contact:

Re: How to use Noesis::Reflection::RegisterType method in C++

21 Oct 2021, 09:23

Yes, Noesis::Reflection is being used for generating bindings for both C# and Unreal Engine. Unfortunately this part is still not well documented but we have plans to improve it.
 
MaxWell
Posts: 1
Joined: 20 Oct 2021, 11:09

Re: How to use Noesis::Reflection::RegisterType method in C++

22 Oct 2021, 04:54

thanks, hope to see docs sooner.

Who is online

Users browsing this forum: Google [Bot] and 62 guests