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Raylib and Noesis

Posted: 26 Nov 2021, 17:42
by SL_Rico
Hello everyone! :)

I was trying to integrate Noesis in Raylib (https://www.raylib.com/), a game development library written in C. Raylib uses OpenGL for rendering. There're a lot of bindings for different languages out there.

Is it possible to integrate the Noesis Managed SDK with the Raylib C# binding (https://github.com/ChrisDill/Raylib-cs) at all? Or if not: It it possible to integrate Noesis using the C++ SDK in combination with the original Raylib C library?

Any input is appreciated :)

Re: Raylib and Noesis

Posted: 30 Nov 2021, 11:35
by jsantos
Yes, you can integrate Raylib using C++ or C#. We recommend the IntegrationGLUT example to learn how to do it.