Topic Author
Posts: 1
Joined: 08 Mar 2023, 07:03


16 Mar 2023, 05:07

Hi there,
we would like to integrate Noesis in our Game Engine using the rendering backend agnostic BGFX framework. For this we need to understand how to integrate the Noesis rendering system into BGFX. Sadly the documentation on the exact rendering is currently not detailed enough to allow for integration to happen, and the "examples" aka the renderers in the application framework are not documented at all.
User avatar
Site Admin
Posts: 3992
Joined: 20 Jan 2012, 17:18

Re: Rendering

16 Mar 2023, 10:24

Hello, our reference renderers (D3D11, D3D12, OpenGL, Vulkan, ...) are the best documentation we have right now for this.

There are also bindings for BGFX here:


But probably outdated or not completed. This is not an official integration though.

Who is online

Users browsing this forum: No registered users and 4 guests