Large 3D UI components disappear on resizing the viewport
Is there anyway to specify or modify the bounding box? I have a really large 3D widget that disappears when I make the window smaller in Unreal Engine. I'm trying to find the code for considering bounds in the Noesis plugin but so far no luck.
Re: Large 3D UI components disappear on resizing the viewport
Could you provide us a repro XAML? Or give us some guidelines to reproduce the issue, such as: What's the size of the UI element? And how small do you have to make the window to cause it to disappear?
Thanks!
Thanks!
Who is online
Users browsing this forum: Ahrefs [Bot], Google [Bot] and 17 guests