Should I use b:behaviours or i:interactivity?
So I'm building views in Blend, and using them in my unamanaged C++ game.
In my XAML I can use the older blend interactivity libraries, or I can use the newer microsoft behaviours.
Both work.
I intend to use the newer b:interactivity. But does this choice have any impact on Noesis?
In my XAML I can use the older blend interactivity libraries, or I can use the newer microsoft behaviours.
Both work.
I intend to use the newer b:interactivity. But does this choice have any impact on Noesis?
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sfernandez
Site Admin
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Re: Should I use b:behaviours or i:interactivity?
You should use the new b: namespace because it is what our Noesis.GUI.Extensions nuget is exposing to Blend, although internally for Noesis it makes no difference if use one or the other.
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