Re: Unity requires full .NET Framework?
I am still confused about what you want to achieve here. Why do you want to modify the Blend project? You only need that for using the XAML designer.
For the rest of things, just use the project create by Unity (where the designer will never work, and this is one of the many reasons we are working on Noesis Studio).
For the rest of things, just use the project create by Unity (where the designer will never work, and this is one of the many reasons we are working on Noesis Studio).
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