totoro
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Joined: 27 Nov 2012, 21:47

Debug Builds of Noesis, et al, for OgreNsGuiSample?

04 Dec 2012, 19:50

Would it be possible to get the debug versions of Noesis.dll along with the other dependencies needed to build a debug version of the ogre samples (Ogremain, OIS, RenderSystem_Direct3D9, etc.)?

Thanks
 
totoro
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Posts: 3
Joined: 27 Nov 2012, 21:47

Re: Debug Builds of Noesis, et al, for OgreNsGuiSample?

04 Dec 2012, 20:53

I was able to successfully build and run a debug version of the samples in Visual Studio 2010 without a debug build of Noesis.

I used the debug Ogre 1.8.1 prebuild libs and dlls (OgreMain_d.lib and dll, OIS_d.lib and dll, RenderSystem_Direct3D9, etc.), copied, renamed, and modified the plugins.cfg (to plugins_d.cfg) and resources.cfg.

I also needed ogre.cfg, tbb.dll, tbbmalloc.dll, nvtt.dll, D3DCompiler_43.dll, and Noesis.dll from the samples release folder.

So perhaps I don't need a debug build of Noesis after all.

Now, if I could only do all this in VS2012.
 
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jsantos
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Re: Debug Builds of Noesis, et al, for OgreNsGuiSample?

07 Dec 2012, 17:14

We have created a github repository for the OgreBindings:

https://github.com/Noesis/OgreBindings

For now, it is empty, waiting for the Ogre team to fill it. That way, you will be able to compile yourself the bindings. Apart from, that, our next release of NoesisGui will include PDBs to improve the debugging experience.

Could you give us more details about the problems with VS2012? (we didn't test this compiler yet).

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