Blend WpfControl library vs. WpfApplication
Posted: 07 Apr 2014, 00:44
What are the pros and cons of using Blend starting with these 2 project types?
Is there any special setup needed to use the WpfControLibrary vs the WpfApplication?
I am developing in Unity and I don't really have a "main window". Instead there are a bunch of panels and HUD controls that get brought in and dismissed as the gameplay goes. So I was thinking WpfControlLibrary would be more suitable. However the use of WpfControlLibrary doesnt seem to be covered in either the Blend user's guide or the Noesis docs. It just mentions that Noesis supports the ControlLibrary.
Is there any special setup needed to use the WpfControLibrary vs the WpfApplication?
I am developing in Unity and I don't really have a "main window". Instead there are a bunch of panels and HUD controls that get brought in and dismissed as the gameplay goes. So I was thinking WpfControlLibrary would be more suitable. However the use of WpfControlLibrary doesnt seem to be covered in either the Blend user's guide or the Noesis docs. It just mentions that Noesis supports the ControlLibrary.