- haowang1013
- Posts: 10
- Joined:
Noesis doesn't run on android
Hi,
So I purchased the noesis integration from the unity asset store and tried to run some samples on my android phone.
No matter which sample I try, the sample always crashed. logcat showed these errors:
09-12 16:04:47.749: W/dalvikvm(16150): Shared lib '/data/data/com.DirectiveGames.noesis/lib/libNoesis.so' already opened by CL 0x426556c8; can't open in 0x0
09-12 16:04:47.749: D/Unity(16150): Unable to load library '/data/data/com.DirectiveGames.noesis/lib/libNoesis.so', native render plugin support disabled: java.lang.UnsatisfiedLinkError: unknown failure
09-12 16:04:48.029: E/Noesis(16150): NS_ERROR: [ANDROID] Resource ID for 'Unity/Unity/NoesisGUI/Samples/Button/Button.xaml' not found
The device I used is a LG Optimus G PRO running android 4.1.2
Does anyone know what's wrong?
So I purchased the noesis integration from the unity asset store and tried to run some samples on my android phone.
No matter which sample I try, the sample always crashed. logcat showed these errors:
09-12 16:04:47.749: W/dalvikvm(16150): Shared lib '/data/data/com.DirectiveGames.noesis/lib/libNoesis.so' already opened by CL 0x426556c8; can't open in 0x0
09-12 16:04:47.749: D/Unity(16150): Unable to load library '/data/data/com.DirectiveGames.noesis/lib/libNoesis.so', native render plugin support disabled: java.lang.UnsatisfiedLinkError: unknown failure
09-12 16:04:48.029: E/Noesis(16150): NS_ERROR: [ANDROID] Resource ID for 'Unity/Unity/NoesisGUI/Samples/Button/Button.xaml' not found
The device I used is a LG Optimus G PRO running android 4.1.2
Does anyone know what's wrong?
Re: Noesis doesn't run on android
I think you should report this via the bugtracker.
-
sfernandez
Site Admin
- Posts: 2991
- Joined:
Re: Noesis doesn't run on android
Hi haowang1013,
I think the problem is the XAML resources are not built for Android.
You should go to Unity Editor top menu: Window > NoesisGUI > Settings. Then select the Android platform, and click the 'Build' button.
Now you can go to the Unity's "Build Settings..." (Ctrl+Shift+B) dialog, switch to Android platform and click the 'Build' or 'Build And Run' button to generate the .apk package.
We are working to improve this process for upcoming 1.2 version, so user doesn't have to worry about platforms.
Let me know if this solves your problems.
Regards,
- Sergio
I think the problem is the XAML resources are not built for Android.
You should go to Unity Editor top menu: Window > NoesisGUI > Settings. Then select the Android platform, and click the 'Build' button.
Now you can go to the Unity's "Build Settings..." (Ctrl+Shift+B) dialog, switch to Android platform and click the 'Build' or 'Build And Run' button to generate the .apk package.
We are working to improve this process for upcoming 1.2 version, so user doesn't have to worry about platforms.
Let me know if this solves your problems.
Regards,
- Sergio
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