User avatar
stonstad
Posts: 241
Joined: 06 Jun 2016, 18:14
Location: Lesser Magellanic Cloud
Contact:

Re: Effects

17 Mar 2019, 22:00

Just wanted to provide an update. I found a good workaround for now. I disable input for the base Noesis view. This allows the overlay Noesis view to receive click events properly.
            _BaseLayerView.EnableKeyboard = false;
            _BaseLayerView.EnableMouse = false;
            _BaseLayerView.EnableTouch = false;
 
User avatar
jsantos
Site Admin
Posts: 3918
Joined: 20 Jan 2012, 17:18
Contact:

Re: Effects

18 Mar 2019, 20:07

I was going to comment about that workaround. Thanks for the feedback. Anyway could you please report about this in the tracker? This must be fixed.

Who is online

Users browsing this forum: Ahrefs [Bot], Google [Bot], Semrush [Bot] and 22 guests